I remember the online play was buggy and laggy as hell when the game first came out. Not sure if they fixed it. I *think* host always had 0 ping, but I cannot remember.
One game I can mention is Fight Night Round 3, which was hosted on EA servers. Games would sometimes be insanely unplayable, but you could also have good games with european players a lot of the time. Just every now and then you wouldn't be able to move.
But once you switched from online to LAN, the entire game changed. Everyone is a bit faster and allows for certain characters to get "caught" less. For example, arCtiC only beat me online about 2-3 times out of maybe 50-60 fights of Jermain Taylor vs Roy Jones JR. Yet at LAN events, he was beating me 80% of the time with that same matchup due to being able to hit and run more effectively, whereas online I'd catch him as he was going out a lot.
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Originally Posted by Brutal Irken I look like the Grinch.  |  |