*MORE INFO FROM OUR PEOPLE AT PAX IN THIS THREAD*
-SECTIONS-
I. Campaign
II. Multiplayer
III. Game Modes
IV. Maps
V. Characters
VI. Weapons
VII. Executions
VIII. Vehicles
IX. Enemies
X. Game Mechanics
I. CAMPAIGN
-Darker, emotional storyline
-Longer campaign mode
-'Bigger, Better, and more badass!'
-Most of the campaign takes place in the Locust underworld. About 30% of the battles take place underground
-Squad commands (Attack/Regroup/Hold position) have been removed
-Character-specific storylines (Doms search for his wife, Dizzy representing the Stranded, etc.)
-New technology allows for hundreds of Locust on-screen
-More vehicular sections were promised
-One vehicular level has you driving a tank through an icy environment
-Takes place six months after the deployment of the lightmass bomb
-The deployment of the bomb caused the Imulsion to turn gaseous, which affected the citizens of Jacinto with a disease called 'Rust Lung'
-Standard CoG soldiers (redshirts) will now aid you in numerous battles. Something that was missing in the first Gears of War
-The campaign is set in the winter. Expect a lot of snowy levels
-Side characters will have more of an involvement to the story
-Will have a good variety of locations and environments ranging from 'the deepest depths of the underground to the highest snow-capped peaks'
-Reavers and Brumaks are rideable
II. MULTIPLAYER
-Multiplayer battles are now 5v5 for a total of 10 players in a single map
-Multiplayer bots are confirmed to be in
-Improved online functionality
-Will include matchmaking
-Players can now vote for the maps they want to play in
-Will NOT include dedicated servers
-Four-player co-operative play is not available in Gears of War 2
-New online optimizations to reduce issues such as 'host advantage'
-On games with no respawn, you can fly around as a ghost cam and view the battles in any direction
-Ability to upload user-submitted images to the web
-Specific leaderboards for user-submitted images
-Images will be scored based on how many particle effects are on the screen, how close to the center the characters are, if there is an execution going on, how much blood there is on the screen, etc.
-You have the ability to edit your saved images before uploading
-The ability to save films is NOT available in Gears of War 2
-Live on-screen damage ticker that tracks damage points is possible
-Altered MP achievements. "If you're going for headshots, you get one headshot that counts and any other headshots won't count towards your Achievement, so players don't just play to get headshots the entire round just to get Achievements."
-Achievement progress has now been simplified & will be tracked in real-time which is viewable through a menu
-Each player can play in a different difficulty setting in co-op
-Weapons now rotate between every round. Boomshot will rotate with the Scorcher Flamethrower, Torque Bow with Longshot, Frag Grenades with Poison Grenades and Boltok Pistol with Gorgon Pistol.
-Players now have the opportunity to spawn with either the Lancer or the Hammerburst
-Once grabbed as a meatshield, you are considered dead
-Players will no longer get booted to the menu once the host changes the options or game mode
-The game does not allow for customizable characters
-The game does not allow for customizable weaponry
-There are three different Stranded models for Submission
-Will include a party system
-No clan support. Might change at a later date
-Teammate icons pop up in your HUD whenever you respawn to signify their location
III. GAME MODES
-Assassination renamed and altered. Now known as 'Guardian'. Every player can respawn until the leader has been killed. The team with the remaining players is the winner
-Wingman is a new game mode focused on 2v2v2v2v2 (10 players split into teams of 2) battles. Each team will take control of the same character model. For example: Dom/Dom Vs. RAAM/RAAM Vs. Carmine/Carmine Vs. Drone/Drone Vs. Marcus/Marcus
-CTF game mode called 'Submission'. The flag is an AI controlled Stranded character wandering around the center of the map. That character has his own weapons and even a place on the leaderboard. To capture him; you will need to down him first, then pick him up as a meatshield, and take him back to your base. If you shoot the 'meatflag' enough times while he's being dragged back to the enemies' base, his captor will lose him and he'll go berserk on everyone around him. Respawning and stats for the amount of kills the AI-controlled 'meatflag' will appear on the intermission leaderboard. Respawning occurs in this mode, but the more that you die; the longer you'll have to wait until you get back into the action. The scoring in this gametype will move around to different random locations after a while.
-New survival mode called 'Horde' where up to 5 players take on waves of Locusts. The difficulty increases with each wave. This mode uses the 'Horde effect' where the engine can process a ridiculous amount of enemies on-screen
-Classic Warzone returns for Gears of War 2
-Players can revive eachother up to six times in the Wingman game mode
-Shipping with at least 7 game modes
-Execution returns for Gears of War 2
-Annex returns for Gears of War 2
IV. MAPS
-Shipping with 12 maps. More than the original game
-Improved Gridlock makes a return
-Subway makes a return
-New map called River. Each team has a thin strip of land with a cottage and sniping tower. Between them is a river separated by a bridge crossing it. Underneath the bridge is a power weapon. It is based on an area called Landown
-New map called Security. To the left and right are stairs leading to verandas that run the entire length of the map. You are barred access by red lasers, which will kill you if you attempt to pass through. A power weapon is barred on the other side of the map while the other end is defended by sentry guns. There is a button in the middle of the map that turns off the lasers and sentries for 20 seconds
-New map called Day One. It is a war-torn city-based map with an emergence hole in the center where a Seeder or Rockworm will pop up and cause an earthquake from time to time
-New map called Avalanche. Snow-based level with a unique environmental hazard. True to its name, an Avalanche could occur at any time an alarm sounds to bury the unsuspecting beneath the snow
-Early Adopter Tax maps (buy now, get it free after a set amount of time)
-Original Gears maps set for DLC is confirmed
-Some maps have environmental hazards which force players to stay in one particular area in order to keep themselves alive