Multiplayer First of all, the gametypes. Warzone
This is the classic multiplayer game in which all players are equal - everyone has equal health, speed, and access to all weapons. Teams compete to eliminate all of the other team's members. Players who are downed may be revived by a teamate, allowed to bleed out, or excecuted by the opponent. The game ends when one team defeats all of the other players on the other team. This is a team-based "death match" at its very best.
Execution
Execution is very similar to warzon, but it requires all opposing players to be executed, usually at close range. In execution, a downed player can be revived by a teamate or left to continue bleeding. The differance is that once the bleedout time elapses, the player automatically heals and returns to the fight. This forces the other team to leave cover and move in to deliver a coup de grace, whether via a chainsaw bayonet, the curb stomp, or by shooting the downed player from a close range. The only exception to this is a headshot with the Longshot sniper rifle. The team that survives the battle wins the fight. Assassination
Each team is assigned a leader - either Hoffman (COG) or RAAM (Locust) - and the goal of the game is to kill the enemy leader. One special rule encourages the leader to actively engage in the fighting: players cannot pickup that type on the mapuntil their team leader had picked it up this type, thus "unlocking" them for the team. For example the team leader can drop his Lancer to pick up a Longshot and then drop it and rever to the Lancer. Only then can his teamates use the Longshot. If the leader wants to keep the weapon, he can; other players can pick up the weapon after it respawns (roughly 30 seconds). The same goes for the other weapons on the map - is player want it, they can only get it after the team leader picks up the same type on the map first. The player on the winning team who kills the opposing team's ;eader becomes the new team leader for the next round. The player on the oposite team who has the most points becomes the new team leader for his team.
Now ill list the available characters in multiplayer COG Characters
Marcus
Dom
Kim
Cole
Baird
Carmine
Hoffman Locust Characters
Drone
Sniper
Grenadier
Grenadier Elite
Theron Guard
Theron Sentinal
RAAM General Multiplayer Tips
-Dont rush an enemy that knows you intend to kill them with the chainsaw bayonet. If you get hit by one shot when you rev the chainsaw bayonet, your forced to lower it. This makes you extremely vulnerable to attack. If you seek a melee brawl, its best to fire the shotgun or one of the pistols ro rend the enemy's chainsaw useless. Or, is he foe does not have the Lancer equipped, use another weapon, such as the torquebow, to hit him with the melee style. Better yet, go for the Frag-Tag!
-If you find yourself outnumbered, look for an adequate hiding place and wait for the time to countdown to a draw. It might not be the most honorable route but it just might keep your team in the match. Consider heading back to the spawn point and crouching in a corner, out of sight. If worst comes to worst, at least you will be able to see them coming.
-Know your initial destination before the mtch begins, and practice "roadie running" to that spot si that you dont bump into any obstacles. umping into something during a roadie runslows your character and can make teamates run into you, thereby giving the opponent a decided advantage in the race to aquire advanced weaponry.
- In Assassination Mode, do not run off by yourself as the leader!! Its imperative that the leader stay with at least one(preferably two) teamates at all times. This cant be stressed enough.
-get Aquainted with the characters voices, more specifically, thier utterances as they attempt a perfect active reload.This is especially beneficial in a one-on-one standoff, as there is nothing better than knowing your opponents gun just jammed. Rush him FTW~!
-Some of he weapons make it easily identifiable noises that are audible through much of the battlefield. These weapons suck as the torqubow and Boomshot, also have very limited ammunition(Boomshot has 2, Torquebow has 6) Try counting silently to yourself each blasy you here fomr an enemy's weapon, you may get tipped off when your enemy runs dry.
-The Execution gametype encourages players to rush foward and eliminate and downed enemy,but do not rush in blindly. Many times, players leave downed enemys as bait to lure out enemy player for a easy kill. Do not rush a downed player until you know the coast is clear.
-There are many instances in which it pays to split up the team and send three members straight foward at and enemy while the fourth player flanks the opponent at their opponent's blind spot. Avoid splitting up into two pairs, as your opponent might not take the bait and commit to knowing that two other enemies lurk the battlefield. Plus, its hard for a team to ignore an advancing threesome, which makes it more likely to call in reinforcements. This presents a great opportunity for the flanking player to deliver mass damage.
-Players who always utilize cover and remember to roll often erratically survive the longest in multiplayer. Theres nothing easier to kill than an enemy who runs in a straight line or stands out in the open.
- Don't steal kills! There's nothing more annoying than working hard to down an enemy just to have a teamate Longshot him in the head as you go for the curbstomp. Do not do it unless its agreed at the time that its ok.
-If you get tagged with a frag grenade, immediately leap toward the nearest enemy player to take him out with you. Also, if you frag-tag then make sure to leap away so you do not get caught in the blast.
-Arguably the most important tip of all is to learn all the maps and thier weapon locations. This way, when the HUD shows that the Torquebow or Longshot has been taken then you know exactly where the player is you picked it up. Relay this info to your teamates if they did not catch it themselves.
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__________________ -RyNo iS EmortaL- |