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Old 12-15-2007
Tex
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Default Mass Effect side quests, mineral locations, and general info *SPOILER WARNING*

So, I've been trying to get the "complete the majority of the game" achievement, and it's tough. There's A LOT to do in this damn game. So I've been scrounging the interwebs for some information, and I have found numerous different sites that, personally, I am sick of navigating. So, I decided to help myself and the rest of you ME fans out by making one thread with as much information as possible. I got tired of navigating 15 different windows for information. I hope this helps.

Again, this MAY CONTAIN SPOILERS. So do not read further if you don't want certain information revealed.


ALL SIDE QUESTS (and how to initiate them)
original list found HERE.
Keep in mind a lot of quest names change after you go further into depth.

Citadel: Asari Consort
-speak to the consort. can be done anytime

Citadel: Doctor Michel is Safe
-speak to Dr Michel in the medbay. sometime after leaving citadel

Citadel: Family Matters
-speak to people in the financial district. sometime after leaving citadel

Citadel: Homecoming
-speak to man in embassy lobby. after saving tali

Citadel: I Remember Me (requires Colonist background)
-head down elevator from spaceport. sometime after leaving citadel

Citadel: Jahleed Arrested/Jahleed and Chorban
-speak to jahleed in u-sec hq

Citadel: Negotiator's Request
-speak to man outside flux. after third story planet

Citadel: Old Friends (requires Earthborn background)
-speak to man in room on way to chora's den. sometime after leaving citadel

Citadel: Old, Unhappy, Far-Off Things (requires Spacer background)
-speak to man in ward entry corridor. sometime after leaving citadel

Citadel: Our Own Worst Enemy
-speak to man at viewpoint in upper wards. after third story planet

Citadel: Planting a Bug
-speak to woman in citadel tower. must have done reporter's request. sometime after leaving citadel

Citadel: Presidium Prophet
-speak to either the guard or hanar in plaza near the citadel tower. after saving tali

Citadel: Reporter's Request
-speak to woman in upperward near the view point. need access to wards

Citadel: Rita's Sister is Safe
-speak to woman in flux. need access to wards

Citadel: Scan the Keepers
-speak to man scanning the keeper's after speaking to council the first time

Citadel: Schell's Scanner Given Away/Schells Has His Data
-speak to man kicked out of flux's. sometime after leaving citadel

Citadel: Signal Tracking
-examine computer in back of flux gambling area. need access to wards

Citadel: The Fan
-speak to man in upper markets. need access to wards

Citadel: The Fourth Estate
-speak to reporter in c-sec hq. sometime after leaving citadel

Citadel: Xeltan Convinced
-while speaking to septimus for consort quest, tell him you'll do a task for him. need access to wards

Noveria: Espionage
-speak to turian in hotel bar after speaking to the salarian in his office

Noveria: Smuggling
-speak to hanar merchant

Feros: Data Recovery
-speak to man in the underground camp halfway through the skyway

Feros: Geth in the Tunnels
-speak to leader of camp

Feros: Power Cells
-speak to woman near entrance to camp

Feros: Varren Meat
-speak to man in the trailer in the camp

Feros: Water Restoration
-speak to a woman near entrance to camp

Virmire: Kirrahe's Team Rescued
-automatic while doing story mission

Virmire: Wrex is Convinced/Wrex is Dead
-automatic while doing story mission

UNC: Whatever
-all of these require visiting the necessary planet/system, hacking the necessary computer, or overhearing the necessary news blip while in an elevator. often multiple ways to start the quests

Asari Diplomacy
-speak to woman in embassy lounge after she contacts you. after leaving citadel

Garrus: Dr. Saleon is Dead
-speak to garrus often and either choose all paragon or all renegade options. choosing neutral options didn't seem to lead to him giving the quest

Tali's Pilgrimage
-pick up an item during depot sigma-23 mission

Wrex: Family Armor
-either visit the requisite planet or speak to wrex multiple times



UNC SIDE QUESTS
original found HERE.


UNC: Missing Survey Team


You can "find" this quest by riding the elevators on Citadel Station; we obtained it just as we were heading up to see Udina and Anderson before obtaining the Normandy for our own. It indicates that a survey team in the Hades Gamma cluster has dropped out of contact. Head to the Antaeus system and land on Trebin to track them down.
When you land, check out the prefabricated pods at the survey team's site; one of the computer consoles there indicates that the team unearthed alien technology. If you head into the digsite, you'll find that they've all been turned into Husks. Whoops! Kill them all to end the mission.

UNC: Major Kyle


If you head to the Hawking Eta cluster, you'll pick up this quest. A man named Major Kyle has set up a messianic cult. It's up to you to investigate and see if you can get Kyle to return for treatment. Head to the system in the Hawking Eta cluster and land on the small moon Presrop there.


When you reach the compound, you'll need to talk your way inside the building. You can try and talk your way inside, if you like, or simply storm the place. If you do manage to convince Kyle to see you, you can find him in the science station, a bit away from the main building here. If you have enough Charm or Intimidate, you can convince him that either he surrenders himself, or the entire base will be held responsible for the deaths of the investigators. He'll offer to surrender, but will need you to leave him behind while he explains his surrender to his followers. If you return to your ship, you can click on the map to conclude the mission.
On the other hand, if you decide to fight your way through the compound, you can then clear out the science station and still talk Kyle into coming with you, or simply shooting him and finishing off his followers. You gain a lot of paragon points for talking down Kyle, but you don't necessarily gain renegade points for killing him, if you say that he's leaving you no other option. Killing everyone also nets you a lot more experience and cash than the peaceful method.

UNC: Missing Marines


If you speak to Admiral Kahoku in the Council Tower after becoming a Spectre (you can also follow the Banes trail from Michel's blackmailing mission to Anderson to him), he'll ask you find out what happened to a team of marines that have gone missing in the Sparta System. Obviously enough, they were kicked down a well after their diplomatic overtures were rebuffed.
Head to the Artemis Tau cluster, Sparta system, then land on planet Edolus. You'll have to fight off a Thresher Maw to find the marines, but when you do, it'll appear that a distress beacon was used to lure them into the Maw's area of influence and kill them. Return to Kahoku to turn in the quest.

UNC: Cerberus


After handing in the Missing Marines quest, this assignment will probably appear as you travel around the galaxy. It involves a Cerberus outpost on the planet Binthu, in the Yangtze system in the Voyager cluster. Go there and investigate all three of the Cerberus bases; one of them will have Kohaku's body in it. Find it and return to the Normandy to start...

UNC: Hades' Dogs


When you return to the Normandy, you'll be able to track down the main Cerberus base. It's on Nepheron in the Columbia System, Voyager Cluster. Head there and kill everything you see! You'll find a terminal in the rear of the facility; grab the data on it to end the mission. When you return to the ship, you'll be contacted by an agent of the Shadow Broker; you can choose whether or not to sell him the data, but doing so is a renegade move.



UNC: Lost Module

When you arrive in the Attican Beta Cluster, you'll receive a message asking you to travel to the Hercules system there to find a data module that's crashed on the planet. Land on Eletania when you reach the system and make your way to the module.
You'll discover that a monkey from one of the monkey tribes nearby has apparently stolen the data disc. Head to the northernmost monkey colony on your map to find a set of caves; one of the monkeys in the rear room will have the data disc. Grab it from him and fight your way through the Geth to finish the mission.

UNC: Hostage


Another quest you'll probably pick up by riding an elevator in the Citadel. This one explains that a politician has been kidnapped by biotics, who are on a freighter in the Hades Gamma cluster, Faranita System.


Head there and board the MSV Ontario. You only have three minutes to kill all of the biotics in the first large room here; any longer, and they'll kill the hostage. It shouldn't be too hard to take them all down in that timeframe, though. When you do, you'll have to enter negotiations with their leader. If you don't have the proper Charm/Intimidate skills, the hostage will probably die; otherwise, you can convince the remaining biotics to surrender.

UNC: Asari Diplomacy


In your travels, you'll eventually find a datapad from a mercenary named Dahlia Dantius, who was threatening her diplomat sister on the Citadel. There's probably a starter quest for this, but we happened to run into Dahlia on an otherwise unremarkable planet and killed her. If you return to Nassana, in the embassy bar on the Citadel, you can try to sweettalk her into letting you buy prototype Asari weapon mods.

UNC: Rogue VI


You'll obtain this mission after warping into a system; you'll receive a communication from Admiral Hackett telling you to return to Sol and help defeat a training VI that's gone rogue.
Head to the Local Cluster and find the tiny dot near Earth that indicates Luna's presence. Land on it, find the facility, then use one of the entrance consoles on the structures outside after defeating the turrets. Inside, you'll find a swarm of assault bots, as well as eight VI conduits. Destroy the conduits, then repeat the process at each of the other facilities to finish the VI off entirely. (The binary text you get at the end of the mission simply reads "HELP".)
You'll be able to select a specialization for your class at the end of this mission, for some reason. This will be different for each character class, so read your options carefully! The choice that you make will be added to your skill tree on top of the default character class skill. E.g. our engineer selected to be an Operative, so the Engineer skill had five or six ranks added to the end of it with added bonuses for the electronics and decryption skills.


A lot of the quests are found like this, with you hacking into enemy terminals.



UNC: Beseiged Base


After warping to a system (for us, it was the Gagarin system in the Armstrong Nebula), you'll receive a transmission about a beseiged research facility in the Cacus System of the Hades Gamma cluster. You'll have to find some way to eliminate the biotic terrorists while saving the researchers.
Head to Chohe, in the Cacus System of the Gamma Hades Cluster. You need to kill the biotics here without harming the scientists. The scientists will wander around the combat area, getting in your line of fire, so you have to be careful. The best way to proceed here will be to enter the combat zone and try to lure the biotics back through the hallway towards the entrance. When the bulk of them are cleared out, you can make your way through the rest of the facility, trying to avoid getting anywhere near the scientists; that'll help you avoid hurting them by accident. When all of the biotics are down, return to the Normandy and use the map to relay the info to Admiral Hackett.

UNC: Distress Call


If you head to the Hydra System of the Argos Rho Cluster and attempt to investigate the planet Metgos, you'll receive a distress call from a ship that's crash-landed there. Land on the planet, find the wreckage, defeat the Geth ambush, and move on.

UNC: Lost Freighter


We never actually got the starter quest for this assignment, but we stumbled across a freighter in the Ming system of the Gemini Sigma cluster. After boarding the ship, you can play the logs of the crew to discover that a biotic named Julia went crazy after her boyfriend was about to be taken off life support. She's killed the crew, but she won't be able to do much to you. Kill her, then make the call as to whether or not you want to take Jacob off life support.

UNC: Espionage Probe


If you enter the Voyager Cluster and head to the Amazon system, you'll receive this quest. Apparently a booby-trapped probe has landed somewhere in the Voyager Cluster. You need to find it and dismantle it before anyone else does.


You can head down this hill and hop into the Mako to finish off your foes relatively easily.


Head to the Amazon system and land on Agebinium. The probe is located in a set of caves. Unfortunately, when you get there, it's apparent that the caves are a trap! For you! Personally!
The nuke will have three hardpoints on it that need to be disabled. The minigames here are easier than they normally are, but if you have the omni-gel it's probably easier to simply spend it to disable them. When you do that, take the back exit to come out on top of a hill above your enemy's position. You can charge down the hill to the Mako there and use it to clear out your foes, then return to the Normandy.


Missing Person/UNC: Privateers

In Noveria, you can hack a computer in the Sythentic Interests office to receive this quest. A man named Garoth is worried about his brother, whose ship was attacked by privateers in the Strenuus System.
You won't have to travel far to reach Strenuus; it's just on the other side of the Horse's Head galaxy, where Noveria is also located. It can be tough to spot what you're looking for here, especially on an SDTV, but just to the left of Xawin there's a hotspot in the system. Scan it, then land on Xawin. The privateer camp there will have Willem's body in it, along with a datapad. Bring it back to Garoth in the Citadel Tower to end the mission.

UNC: Derelict Freighter


You'll find a drifting freighter in the Caspian system of the Maroon sea. Head on board, kill the Husks, then check the navigation log to discover the true fate of the crew.

UNC: Listening Post Alpha


Head to the Styx Theta Cluster and proceed to the Erebus System. A listening post on the planet Nepmos there is being overrun by alien forces. Time for you to intervene.
Land on Nepmos and make your way to the listening station. You may spot rachni on the way there. When you arrive, defeat the Rachni nearby, then speak to Lieutenant Durand; there's another large group of rachni coming your way! You can choose to fight them on foot by using the Mako to power the turrets here, or get into the Mako itself and use that in combat. Keep in mind that the rachni's acid breath will ignore the Mako's shields, though.


Take down the rachni and flush out the cave nearby to end this mission.


We decided to use the generator and power up the turrets. Durand and her men are seemingly indestructible here, so stay back behind the barriers and position your teammates between two of them to fire away while you hold the rear. If one of them goes down, use Unity and bring them back to you until you're in the clear.
You may have to defeat two waves of Rachni here; we did, at any rate. After you do, Durand will ask you to check in on an outpost that's gone offline, as well as clear out the main concentration of Rachni underground. You may have already cleared out the outpost, but in any case, you'll want to check out the mine. If you can head in there and clear the place out, including the two Brood Warriors in the small rooms, you will be successful in eliminating the Rachni from Nepmos.

UNC: Depot Sigma-23


If you land on the planet Altahe in the Archeron system in the Styx Theta cluster (preferably after completing the Listening Post Alpha quest), you can find another listening post there. Kill the rachni around it and check the terminal inside to find the source of the rachni invasion: Depot Sigma-23 in the Gorgon System in the Argos Rho cluster.
Head there and land on the "unidentified space facility" to uncover the mystery. You'll have to kill the rachni here to find the terminal. Play all of the entries, then set the charges on the ship and book it before the place blows.

UNC: Dead Scientists


A group of UNC scientists has been winding up dead lately, and Hackett thinks that there may be some kind of coverup involved. All of the scientists that have died worked on the same project, but one scientist from the experiment is still alive. He's in the Newton system of the Kepler Verge. Head there and land on Ontarom.


All Toombs wants is a little closure.


When you enter the underground facility and kill the mercs, you'll come across Dr. Wayne and one Corporal Toombs. Toombs has some interesting accusations about Wayne. You can attempt to talk down Toombs, but you may need to have some Charm points in order to do so. Otherwise, you can let him shoot the good doctor, or take down Toombs with violence. Either way, completing the conversation will end the mission.

Investigate Facility/UNC: Exogeni Facility


You'll find this quest by hacking into an ExoGeni terminal on Feros. Apparently they had a facility on Nodacrux, and suspect that it somehow caused the facility to shut down. Time to investigate. Travel to the Vostuk System in the Maroon Sea cluster to find the facility.
After defeating the Thorian Creepers inside the facility, you can make your way to the main scientist here. If you attempt to arrest her, she'll try to kill you. You can either pursue that course of action or accept her payout and let her leave.
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Last edited by Tex; 12-15-2007 at 10:34 PM.
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Old 12-15-2007
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ALL MINERAL, PROTHEAN ARTIFACTS, ASARI WRITINGS, TURIAN EMBLEMS, LEAGUE OF MEDALLION, AND SALARIAN ID TAG LOCATIONS
original found HERE, with additions made by yours truly.


Some planets have multiple listings; this indicates that you'll need to land to find everything. Some items that you can find don't appear on the game's radar when you land on a planet. You can cover the entire planet looking for items if you like.

All I did was put a marker at where I wanted to go (generally during a quest) and stuff would pop up on my radar as I went. Some of the minerals are literally at the very edges of the map, but since there's more than you really need to collect, it's not always necessary to find every single one on every planet. You can spare a few.


Artemis Tau Cluster


Sparta System
Ontamalca: Hydrogen
Alsages: Rare Element (Plutonium)
Asteroid Cluster: Prothean Data Disc
Edolus: Light Metal (Lithium)
Edolus: ID tag
Knossos System
Archanes: Nitrogen
Athens System
Proteus: Oxygen
Circe: Helium-3
Pharos: Turian Insignia
Macedon System
Porolan: Matriarch's Writings
Fargeluse: Xenon Gas
Sharjila: Asari Writings
Sharjila: Rare Element (Thorium)

Attican Beta


Hercules System
Syided: League of One medallion
Zatorus: Heavy Metal (Gold)
Eletania: Heavy Metal (Gold)
Eletania: Heavy Metal (Palladium)
Feros System
Quana: Cobalt
Sharring: Prothean Data Disc

Maroon Sea Cluster (Unlocked after completing Feros)


Matano System
Rocky Asteroid: Prothean Data Disc
Supay: Light Metal (Magnesium)
Chasca: Prothean Data Disc
Chasca: Light Metal (Beryllium)
Caspian System
Clotanca: Heavy Metal (Iridium)
Farnuri: Heavy Metal (Gold)
Antida: Turian Insignia
Vostuk System
Metallic Asteroid: Heavy Metal (Palladium)
Pataiton: Matriarch's Writings
Nodacrux: Heavy Metal (Gold)
Nodacrux: Turian Insignia

Voyager Cluster


Amazon System
Sonedma: Rare Element (Polonium)
Sybin: Turian Insignia
Tremar: Gas Deposit (Nitrogen)
Agebinium: Rare Element (Samarium)
Agebinium: Turian Insignia
Yangtze System (You must have completed the UNC: Missing Marines quest, and started the UNC: Cerberus quest to land here.)
Binthu: Heavy Metal (Palladium)
Binthu: Rare Element (Uranium)
Binthu: Prothean Data Disc
Dregir: Light Metal (Berylium)
Patajiri: Rare Element (Thorium)
Alrumter: Prothean Data Disc
Columbia System (You must have completed the UNC: Cerberus quest and started the UNC: Hades Dogs quest to land here.)
Ontaheter: Rare Element (Samarium)
Gromar: League of One Medallion
Nepheron: Rare Element (Thorium)
Nepheron: ID Tag

Horse Head Cluster


Strennus System
Yunthori: League of One Medallion
Antitarra: Gas Deposit (Helium-3)
Xawin: Heavy Metal (Iridium). (You must have initiated the UNC: Mission Person quest to land here.)
Insignia (Turian?)
Light Metal (Cobalt)
Heavy Metal (Palladium)
Pax System
Veles: Matriarch's Writings
Fortuna System (You must have initiated the UNC: Hostile Takeover quest to land here.)
Maganlis: Turian Insignia
Therumlon: Rare Element (Plutonium)
Amaranthine: Heavy Metal (Iridium)
Amaranthine: Turian Insignia

Armstrong Nebula


Gagarin System
Junthor: Matriarch's Writings
Antirumgon: Light Metal (Cobalt)
Rayringri: Rare Element (Thorium, must land)
Rayingri: Titanium
League of One Medallion (must land)
Rare Element (Polonium, must land)
Tereshkova System
Patamalrus: Heavy Metal (Iridium)
Thegeuse: Heavy Metal (Mercury)
Carbonaceous Asteroid: League of One Medallion (look for the bright light in the asteroid field)
Antibaar: Prothean Data Disc (must land)
Antibaar: Light Metal (Magnesium)
Antibaar: Heavy Metal (Magnesium)
Hong System
Matar: Matriarch's Writings
Treagir: Light Metal (Plutonium)
Casbin: ID Tag
Casbin: Heavy Metal (Gold)
Casbin: Rare Element (Uranium)
Casbin: Rare Element (Samarium)
Vamshi System
Pregel: Turian Insignia
Maji: Rare Element (Thorium)
Maji: Turian Insignia
Maji: Light Metal (Beryllium)
Maji: Light Metal (Magnesium)
Grissom System
Rocky Asteroid: Rare Element (Polonium)
Benda: League of One Medallion
Zaherux: Light Metal (Beryllium)
Solcrum: Matriarch's Writings

Hawking Eta Cluster


Century System
Metallic Asteroid: Heavy Metal (Palladium)
Canctra: Light Metal (Cobalt)
Tharopto: League of One Medallion
Presrop: Turian Insignia
Presrop: Heavy Metal (Gold)

Styx Theta (Unlocked after completing Noveria)


Erebus System
Quaji: Heavy Metal (Platinum)
Wermani: Prothean Data Disc
Nepmos: Rare Element (Uranium)
Nepmos: League of One Medallion
Nepmos: Light Metal (Titanium)
Nepmos: Heavy Metal (Palladium)
Archeron System
Carbonaceous Asteroid: Turian Insignia
Grosalgen: Light Metal (Magnesium)
Altahe: Rare Element (Samarium)
Altahe: Heavy Metal (Gold)
Altahe: Matriarch's Writings

Argus Rho Cluster


Hydra System
Canrum: Turian Insignia
Syba: Gas Deposit (Helium-3)
Metgos: Turian Insignia
Metgos: Rare Element (Thorium)
Phoenix System
Carbonaceous Asteroid: Prothean Data Disc
Patashi: Rare Element (Samarium)
Vebinok: Light Metal (Cobalt)
Tuntau: Matriarch's Writings
Tuntau: Heavy Metal (Mercury)

Hades Gamma Cluster


Antaeus System
Edmos: Gas Deposit (Hydrogen)
Ploba: Matriarch's Writings
Vemal: Rare Element (Uranium)
Trebin: Turian Insignia
Trebin: Plutonium
Plutus System
Mingito: Rare Element (Uranium)
Clocrolis: Rare Element (Samarium)
Nonuel: Matriarch's Writings
Nonuel: Leage of One Medallion (mercenary corpse)
Nonuel: Rare Element (Samarium)
Dis System (You must have initiated the UNC: Hostile Takeover quest to land here.)
Nearrum: Light Metal (Titanium)
Metallic Asteroid: Light Metal (Lithium)
Raysha: Turian Insignia
Klensal: Platinum
Klensal: League of One Medallion
Cacus System
Zayarter: Heavy Metal (Mercury)
Faringor: Rare Element (Polonium)
Chohe: Matriarch's Writings (three of them in crates/safe at the Anomaly)
Chohe: Heavy Metal (Mercury)
Farinata System
Rocky Asteroid: Light Metal (Magnesium)
Juntauma: Prothean Data Disc
Nepneu: Rare Element (Thorium)

Kepler Verge


Herschel System
Klencory: Matriarch's Writings
Juncro: Gas Deposit (Hydrogen)
Ontarom: Turian Insignia
Ontarom: Heavy Metal (Palladium)

Gemini Sigma


Ming System
Parag: Light Metal (Titanium)
Altanorch: League of One Medallion
Han System
Paravin: Matriarch's Writings
Patatanlis: Light Metal (Beryllium)
Mavigon: Heavy Metal (Gold)
Mavigon: ID Tag

**Keep in mind that there are more metals, medallions, insignias, etc. than the required amount to complete each assignment. Once you collect enough to complete the assignment, you no longer need to search for new ones. Sometimes they give you a little extra XP if you do, but IMO it's not enough to keep me searching.**


ALL KEEPER LOCATIONS (scan the keepers quest):
original found HERE, with adjustments made by yours truly.

Presidium:
4 inside the Citadel Tower
1 outside Citadel Tower, by the avina
1 in the back room of the emporium
1 on the balcony of the embassy lounge
1 in the roughly rectangular room to the right of c-sec HQ at the embassy
1 in the volus and elcor office at the embassy
1 opposite of the avina halfway between the consort chambers and the emporium
1 outside the entrance of the consort chambers
1 outside the wards access entrance, just north of the arguing hana and c-sec officer

Wards:
1 in the rightmost sideroom in the presidium-wards access corridor
1 in the alleyway
1 in the upper markets
1 inside Flux, behind the quasar machines
1 behind the med clinic
1 at the c-sec academy entrance (By the Normandy)
1 inside the traffic control room, c-sec
1 inside the requisition office, c-sec
1 in the hangar bay




Any additions, feel free to reply with 'em.
Any requests, go ahead and ask and I'll do my best to find the answers.
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Last edited by Tex; 12-18-2007 at 01:04 PM.
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You can only do the Asari Diplomancy quest after going to the Artemus Tau cluster and saving Liara, Presidium Prophet can be done anytime, Espionage is when you talk to the asari in the bar.

The easiest way to get access to all the sidequest is by doing the Paragon/Renegade glitch on Noveria when trying to get a pass.
1) After killing Analaeus' head enforcer, the woman who's trying to expose Analaeus will tell you to "blackmail" the turian which you took the info from.

2) Go back to the bar and talk to him about testifying. Choose the option you want to raise.

3) Talk to him again, and this time ask him about Matriach Benezia. After that, go to "ask another question", and you're able to make him testify again.

IMPORTANT: It's easier not to do any of the sidequests in the beginning until you rescue Liara on Therum. That way if you want to get the Asari Ally achievement you can go back to the Citadel and do every quest with her and whoever else. And it's easiest to get the Sentinel achievement first, since Aleinko is with you since the beginning, so he's just about 2+ quests of everyone (except Ashley).
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Old 12-16-2007
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OTHER SIDEQUESTS:

*DISCLAIMER*
Keep in mind that when doing the Feros sidequests, do not kill the colonists. You cannot report back to them if they are dead, or if there are not enough colonists left.


Feros: Varren Meat

When you are doing the assignment Feros: Power Cells you will complete this one at the same time. When you kill the Varren that are down in the tunnels you just have to report back to Davin Reynolds and he will reward .


Feros: Data Recovery

Go up some stairs in the ExoGeni building, and you will find in a room with 2 or 3 krogans that have no other purpose than to house his console.


Feros: Power Cells

You need to travel down into the Tunnels which are accessible by some stairs near the elevator which takes you down to the Skyway. Once down in the tunnels you will need to fight your way through a lot of Geth. You need to go through another set of doors which is about halfway down the path that you are on. When you enter the doors it will do a short cut-scene showing some Varren who seem ready to devour you. Kill all the Varren then move up to the vehicle and look at the front. You should be able to recover the Power Cells that are there.

When you have taken the power cells back to Mary O'Connell she will reward you with some coin that Fai Dan left to her.


Feros: Water Restoration

To complete this assignment you need to travel down into the tunnels and fight your way through the Geth. When you are in the tunnels you need to find three (3) water valves that are located at small intervals along the walkway. You can't miss them because they are nearly the only white objects that are down there. When you have opened all three (3) valves return to Macha Doyle for your reward.


Feros: Geth In Tunnels

You need to travel down into the Tunnels which are accessible by some stairs near the elevator which takes you down to the Skyway. Once down in the tunnels you will need to fight your way through a lot of Geth. Open up your map to find the location of the transmitter. When you have found the transmitter simply destroy it and you have completed the assignment.


Person Of Interest/Hostile Takeover


Hack one of the computers in the C-Sec Academy to pick this one up, after you've completed the first four missions and returned to the Citadel. C-Sec is investigating a suspected criminal named Helena Blake. She's somewhere in the Financial District.
You'll find Ms. Blake outside of the merchant area in the Financial District. She has a business proposition for you: take out two of her crime boss associates, and she'll reward you kindly. You can tell her "I won't do this", if you like, and you'll still receive the coordinates of the crime bosses, in addition to paragon points. When you leave the Citadel again, you can start tracking your targets.

One of them is located in the Dis System of the Hades Gamma cluster, on the planet Klensal. The other is located on Mavigon in the Han system of the Gemini Sigma cluster. When both of them are dead, head to the Fortuna system in the Horse Head Nebula and land on Amaranthine.
You'll run into Helena when you enter the base. You can attempt to talk her into walking away from the gang entirely, if you want some paragon points, but the better solution is to attempt to arrest her, or to simply goad her into a fight. Killing her and the rest of her gang will net you plenty of experience and cash, far more than simply accepting her offer of walking away will.

Geth Activities


You'll find this quest by hacking into a Geth terminal in the upper level of the ExoGeni building on Feros. It details a mass of Geth ships in the Armstrong Nebula; sounds like you should check it out. If you do, Admiral Hackett will fill you on in the locations of four Geth bases. It'll be up to you to take them out.
The outposts are on Gagarin: Rayingri, Tereshkova: Antibaar, Hong: Casbin, and Vamshi: Maji. After attacking the pure outposts, keep in mind that Geth Dropships will usually deposit more forces on the ground. You can shoot down the Dropships with your cannon, if you wish, but it will take a while to do so, and you'll be exposed to fire from the ground troops. Also keep in mind that taking down your enemies on foot will net you more experience than killing them with the Mako; if you manage to wear down a Colossus or something strong like that, you can pop out of the vehicle and finish it off with your weapons for more experience.

When you've destroyed all four bases, the Grissom system will open up, which is where the primary Geth base is located. Land on Solcrum, a small moon of one of the planets there, to find it. Kill everyone in the base and hack the terminals to unlock the Tali and the Geth quest.

Tali And The Geth


On the Solcrum moon in the Grissom system, as a part of the Geth Activities quest, you'll find a terminal you can hack to start this quest. Bring the data back to Tali, and she'll ask for a copy of it for her Pilgrimage. You can withhold it, if you like, or give it to her; it's up to you.

Investigate Samples/Colony Of The Dead


Another quest from Feros; hack the Server Node there to retrieve it. Something about samples that were sent to the Matano system. Head there (it's in the Maroon Sea cluster) and land on Chasca. There are a few settlements here, but everyone around has been turned into Husks. Check the buildings here for clues. In the southwestern facility on the hill (the science station), you'll find a terminal where you can download the logs of the base and complete the mission.

Wrex: Family Armor


If you speak with Wrex in between every mission, he'll eventually give you this quest, which involves tracking down a turian who stole his family armor and is now hiding at a base somewhere in the Argus Rho cluster. Head there and proceed to the Phoenix system and land on Tuntau. Don't forget to bring Wrex along in your landing party.
On your map should be a "hidden structure". Head there and pop inside for a peek. Tonn Actus will be inside, along with a horde of pirates. Kill everyone and poke around in the numerous crates in the back rooms to find the Warlord armor. It's decent enough, but you can probably find better. Regardless, it's what Wrex wanted. Wait until he acknowledges the mission completion, then reduce it to omni-gel to have a laugh at his expense.


Garrus: Find Dr. Saleon


If you speak to Garrus enough during the intermissions, you'll eventually be able to unlock this quest. Garrus was at one point tracking Dr. Saleon on the Citadel, but the criminal managed to escape before he could be brought to justice. He's escaped to the Herschel system in the Kepler Verge. Head there and board his ship, the MSV Fedele, but be sure to bring Garrus along for the ride.
Kill your way through the test subjects in the ship until you find Dr. Heart. He'll claim to know nothing about your Dr. Saleon. No matter how you pursue the conversation, he'll attack you. Kill him and get back to the ship.



ROMANCE SUBPLOTS:

These are easy. All you have to do is speak to Liara, Kaiden, and/or Ashley, depending on who you want to romance. If you're a female Shepard, you can romance Liara or Kaiden. If you're a male, it's Ashley or Liara.

Unlike in KOTOR, these romance subplots are really hard to mess up. You could be a jerk to Liara or Ash, and it won't make any difference, as long as you speak to them after EACH mission. They will enter your room for some lovin' just before you take off to the planet Ilos.

DEPENDING ON WHO YOU ARE ROMANCING, MAKE SURE YOU DO NOT LET YOUR POTENTIALLY ROMANCED ASHLEY OR KAIDEN DIE IN THE STORYLINE. Otherwise you'll be stuck with Liara.




COMPLETE THE GAME ON HARDCORE/INSANE

You are able to reuse your character that you create on your first playthrough. Chances are you aren't going to get to levels 50 and 60 for the achievements on your first try. If you change the difficulty setting BEFORE you kill ANYTHING at all, it is said that you will still get the achievement at the end for completing it on these difficulties. If you change it in the middle of the game though, you won't get it.



SCHOLAR ACHIEVEMENT - FIND ALL PRIMARY ALIEN: COUNCIL RACES, EXTINCT RACES, AND NON-COUNCIL RACES CODEX ENTRIES



Aliens: Council Races

Asari
Speak to Asari Consort

Salarians
Speak with Captain Anderson about the Council

Turians
Speak with Nihlus in the com room before Eden Prime

Aliens: Non-Council Races

Batarians
After you become a spectre, ask Anderson about his past mission.

Elcor
Go to the Embassies, Volus and Elcor Office, talk to the Elcor.

Volus
Go to the Embassies, Volus and Elcor Office, talk to the Volus.

Geth
After Eden Prime, ask Anderson during the debriefing.

Hanar
Speak to the Hanar shopkeeper in the Financial District.

Krogan
Complete the quest to get Wrex in your party.

Quarians
Complete the quest to get Tali in your party.

Keepers
Speak to the Avina Terminal ouside the Citadel Tower and ask about the Keepers.

Aliens: Extinct Races

Rachni
Speak to the Avina Terminal in the Financial District and ask about the Rachni War

Prothean
Speak with Nihlus in the com room before Eden Prime.


There are plenty of ways to get most of these entries, but this is how I ended up doing it.
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Last edited by Tex; 12-19-2007 at 05:25 PM.
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Old 12-18-2007
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((To get the "majority of the game" achievement all I had to do was start from the bottom of the clusters and just go through each one, checking every planet.))

Seems I missed out on the Cerberus questline tho Will need to get that on my hardcore playthrough.
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Old 12-18-2007
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For the majority achievement, you have to make sure you do things at certain times and obtain quests after/before certain planets. Some of the Citadel quests come after the third story planet, and some quests you have to complete before unlocking new clusters and systems. A lot of the UNC quests require flying to certain systems and hacking certain terminals.

As far as I know, you have to pretty much complete this entire list of sidequests (I'm sure there's one or two missing as it is) otherwise you will not get it. I was missing only a couple my first time through and I did not get it.
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Old 12-18-2007
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You basically get UNC calls whenever your about to leave a space port, or you just travel along the galaxy. And you don't have to do EVERY sidequest for the achievement. And the missions depend on your Paragon/Renegade meter (like I mentioned earlier). Only certain missions will be accessable to you through that. For example, my first playthrough I was able to do the Major Kyle mission since I was mostly paragon, but since my renegade was full the second time around, I didn't get the option to do that mission.

And the Asari Writing/Turian Insignias, ect. missions won't really affect your status of subquests being completed. I think all I did was the Asari Writing ones, and I just stopped doing the rest of them. Great way to get experience though.
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Old 12-18-2007
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Quote:
Originally Posted by Tex View Post
As far as I know, you have to pretty much complete this entire list of sidequests (I'm sure there's one or two missing as it is) otherwise you will not get it. I was missing only a couple my first time through and I did not get it.
I got that Achievement on my first playthrough, and I definitely didn't do all of them. I believe you have to do 45 assignments and 15 chapters to get it.

http://live.xbox.com/en-US/profile/A...na%20Has%20XBL

Same goes for the 'Ally' achievements. 45 assignments and 15 chapters with that particular member in your party.
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