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Old 06-09-2008
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Having only two Symmetrical factions limits the game's potential for much interesting strategical development if you ask me, it will all just come down to the resource game. It just lacks the depth that starcraft and C&C do have.
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Old 06-09-2008
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Having only two Symmetrical factions limits the game's potential for much interesting strategical development if you ask me, it will all just come down to the resource game. It just lacks the depth that starcraft and C&C do have.
You would know that it only has 2 Symmetrical factions they could be leaving something out. Even if it is just 2 how do you know that they won't put great depth into the game and make it one of the best are RTS games ever made you never know. It's not like we've seen tons of footage for the game.
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Old 06-09-2008
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The only thing yet to be seen is exactly how "competitive" this game will really be. If has no depth, then it will not make it to MLG. If it does, who knows.
That's not entirely true. If a game is popular enough, the game's depth will only be one of the deciding factors of weather or not to add it to the circuit.
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Old 06-11-2008
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That's not entirely true. If a game is popular enough, the game's depth will only be one of the deciding factors of weather or not to add it to the circuit.
It's been blazin' here in NJ, hasn't it Hitzel?
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Old 06-11-2008
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That's not entirely true. If a game is popular enough, the game's depth will only be one of the deciding factors of weather or not to add it to the circuit.
I guess you have a point. H3 probably wouldn't be on the list if it wasn't as popular as it is.
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Old 06-11-2008
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It's been blazin' here in NJ, hasn't it Hitzel?
I lol'd.

But seriously if this game is added to the circuit, I just may have to look into it.

I'm pretty good when it comes to RTS style games, doncha know.
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Old 06-11-2008
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I'm pretty good when it comes to RTS style games, doncha know.
I'm pretty decent as well. I just have a bad habit of playing with a "juggernaut" strategy where I basically send small splinter units out to keep a semi-constant attack on the enemy while I build up huge defenses and a massive invading force at my base. I only really do/did it when I'm not putting that much thought into strategy. Though, ironically, it does work quite well.

I wish more RTS games would put effort into team play. I think 2v2 experiences can provide for some very strategic and very entertaining (if you know what's going on) matches. I just think it's more fun when you can communicate and coordinate with another person.
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