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Old 11-14-2007
MomenTuM
 
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Default Patch Two worlds

Quote:
For PC and XBOX360:

* Horse steering has been improved
* Character development curve not as steep over level 25
* HP regeneration slower for max values above 2000
* Death strike skill - executable by strike button while in sneak mode
* Critical hit skill fixed
* Damage is now allowed over 32000
* There is a cap on damage and armor at 99999
* Necromancer spells have been balanced
* Magical boosters - effect restricted to 5 boosters
* Stacking potions with different statistics - fixed
* Objects stacking - objects can't be stacked up if result has higher level requirements than current player level
* Equipment Class cap on 50
* When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
* NPC's in towns don't resurrect
* Tweaked hi-level monster balance
* Wing Membrane ingredient added to Helllord
* Dragons strike not breakable by player hit
* Bomb traps attached to some chests and wardrobes
* Balanced number of lock picks in chests and wardrobes
* Walking under water and not dying has been fixed
* Inaccessible Cave north of Ashos has been fixed
* Multiplayer Lag issues have been improved
* Multiplayer too many skill points generated due to combat stats has been fixed
* Friendly fire disabled in RPG mode (players cannot damage each other)
* Resurrect spell on players has been disabled
* Experience points for killing players has been removed
* Disarming skill disabled against other players
* Freezing/stopping spells disabled against other players
* Multiplayer RPG quests given to all, reward splitter between players
* Team assault - main monuments 50 times stronger
* Barbarian - berserk skill in PvP reduced to 5
* Chest and wardrobe lock levels improved in multiplayer


For Xbox360:


* Improved single player framerate
* Interface - repeat changes selection left stick hold added
* Game HDD cache cleaning possibility - RB + A + B during game launch
* Achievements for 5 elements is fixed
* Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
* Hit info fonts larger
* “BACK – Show Instruction” text disappears
* Double saving multiplayer characters to protect character lost from power-off or hard-locks
* Interface - no controls after "server refused connection" is fixed
* Doubling gold in multiplayer is fixed
* Doubling objects in multiplayer is fixed
For the fans out there, or people who still want to try this.
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