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Originally Posted by RustedParadoX I'll give you 10,000 microsoft points...
HOLD ON, I CAN'T! THAT'S NOT POSSIBLE!!!
Microsoft should allow gamers to trade microsoft points for at least three reasons...
1) At least ONE of you people know or are someone without their own credit card. If you've got a friend with Live, you can pay him or IOU him or whatever and he can transfer you points.
2) How fun are games of solitair against someone you don't know and aren't even chatting to you on Live? NOT MUCH FUN! But hey! Instead of Solitair, give us blackjack and some kind of Microsoft Point holding system and who CARES if they don't talk.
3) You know all those noobs that trash talk you to death when they're not even any good? Put that money where those skillz are and teach 'em a lesson by taking their 20,000 microsoft point bet. I make random bets with my mates all the time and it ups the determination and excitement alot.
Of coarse things could go bad with grudges and cheating and stuff but hey, it's YOUR desicion to purchase these points and what you do with them so tough. And they should have a set limit of points that can be purchased per week so we don't get gambleholics on Live...
So yeah, you heard it from RustedParadoX 1st. Remember it kids. Remember it... |
You don't read much do you?
They already are in the process of that. Sorry, but it takes time. You can read it at xbox.com...
And for the hold em' I hope you can bet your MS points too, but it led me to an interesting question. How do we do this without promoting gambling to minors? MS points represent real money, its a sticky situation and I don't know if Microsoft is going to even get into it.
As far as the trading and giving MS points, it will happen according to Microsoft, and in aditition to that will be able to sell your own custom pictures. IT will be like an ebay thing.
Why Do I Want to Use Points?
Points let everyone on Xbox Live—Silver and Gold members—pick up content to enhance their entertainment experience, opening up the Marketplace to everyone in the world that is connected to Xbox Live. But the big deal here is that Points allow what technical types call "micro-transactions."
On the original Xbox Live, transactions had to be around five dollars U.S., the minimum for most credit cards. But with Microsoft Points, the price for most anything—maps, skins, levels, demos, and more—can be much lower than that. That's a big deal. For example, say you want to get one of the new maps for your favorite shooter, but you're not that interested in a few of the others. Lucky for you, Marketplace can offer each map individually for just a few points. Now that's savings.
What Else Can I Get With Points?
Points can get you more than just maps and other multiplayer-focused features. For example, odds are very good that some role-playing games will offer individual pieces of equipment, weapons, and other goodies that you can redeem Points for in the Xbox Live Marketplace, even though it may be an offline, single-player game.
In the future, you might even be able to redeem your Points for real-world objects, like hardware accessories for your Xbox 360 (note that this is speculative—at first, Marketplace will deal in downloads only).
What About User-to-User Transactions?
Though you won't be able to do it for a while yet, Microsoft eventually wants to enable Xbox Live users to buy and sell user-created content, which could prove to be the heart of the "micro-transaction" system. So, hypothetically speaking, I could create a new skin for Project Gotham Racing® 3 and use that skin when I win a tournament viewed by hundreds of gamers in spectator mode.
Big champion that I am, everyone who sees my skin when I'm racing wants it. I can then (again, hypothetically) post it up for sale in the Marketplace at, say, a dime's worth of points. Other users can get the skin for the price of a piece of candy, and I earn more points in exchange.
Article by Ben Barker